feat: Add animated particles background and interactive server map

- Added ParticlesBackground component with Canvas-based animation
- Created ServerMap with 25+ global server locations
- Added interactive hover tooltips for server details
- Implemented real-time stats display (users, latency)
- Fixed hydration mismatch error in ServerMap
- Increased particle visibility (opacity 0.6, 150 particles)
- Added Docker support with docker-compose.yml
- Created comprehensive documentation (SETUP.md, DEBUG.md, FEATURES.md)
- Added translations for new sections (EN/RU/ZH)
- Configured proper port mapping (5173)

New features:
- Animated particles with dynamic connections
- Global network infrastructure visualization
- 25 server locations across 6 continents
- Hover interactions with server statistics
- Responsive design for all screen sizes
This commit is contained in:
Gekon Dev
2026-04-21 02:05:09 +03:00
commit c1c139de32
87 changed files with 8355 additions and 0 deletions
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import * as React from "react"
const MOBILE_BREAKPOINT = 768
export function useIsMobile() {
const [isMobile, setIsMobile] = React.useState<boolean | undefined>(undefined)
React.useEffect(() => {
const mql = window.matchMedia(`(max-width: ${MOBILE_BREAKPOINT - 1}px)`)
const onChange = () => {
setIsMobile(window.innerWidth < MOBILE_BREAKPOINT)
}
mql.addEventListener("change", onChange)
setIsMobile(window.innerWidth < MOBILE_BREAKPOINT)
return () => mql.removeEventListener("change", onChange)
}, [])
return !!isMobile
}
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import { useEffect, useRef, useState } from "react";
export function useScrollAnimation(threshold = 0.15) {
const ref = useRef<HTMLDivElement>(null);
const [isVisible, setIsVisible] = useState(false);
useEffect(() => {
const el = ref.current;
if (!el) return;
const observer = new IntersectionObserver(
([entry]) => {
if (entry.isIntersecting) {
setIsVisible(true);
observer.unobserve(el);
}
},
{ threshold }
);
observer.observe(el);
return () => observer.disconnect();
}, [threshold]);
return { ref, isVisible };
}